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TrackMania Turbo
Environment(s): Canyon Grand Drift
Valley Down & Dirty
International Stadium
Lagoon Rollercoaster
Solo Mode(s): Race
Mood(s): Sunrise
Developer(s): Nadeo
Publisher(s): Ubisoft
Director(s): Florent Castelnérac
Designer(s): Francois Alaux
Series: TrackMania
Platform(s): Microsoft Windows, PlayStation 4, Xbox One
Release Date(s): PlayStation 4 & Xbox One
NA: 22 March 2016
PAL: 24 March 2016
Microsoft Windows
WW: 24 March 2016
Genre(s): Racing, puzzle
Mode(s): Single-player, multiplayer
Credits Images Official Website
TrackMania 2: Valley TrackMania 2: Lagoon
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Not to be confused with the 2010 game of the same name.

TrackMania Turbo (commonly abbreviated TMT) is a game in the TrackMania series, first announced on 15 June 2015 by Ubisoft at E3 2015. While it is available for the PC, like most of its predecessors, this marks the first time that a TrackMania title is also available for the PlayStation 4 and Xbox One.


The game features four new environments: Canyon Grand Drift, Valley Down & Dirty, International Stadium and Lagoon Rollercoaster, three of which are upgraded versions of Stadium, Canyon, and Valley. There are 200 tracks in the Solo Campaign, which are divided into five levels and are all in Race mode. Players can win bronze, silver and gold medals, but instead of an author medal, players are awarded as a "Track Master."

The track builder from previous games returns too, and there are three levels of complexity: Beginner, Normal and Advanced, each one allowing more possibilities. The editor also features the new "Track Generator" in which players can generate random tracks. Another returning feature is the paint editor, though players are limited to how they can customize their cars. However, they have the ability to customize their helmets too.

A new "Double Driver" mode is also included in which two players can drive one car at the same time. Split Screen is featured as well.


The game was first announced on 15 June 2015 by Ubisoft at E3 2015 and was originally set to be released on 27 November 2015 in Europe and 1 December 2015 in North America. However, on 1 October, it was announced that the game was delayed to early 2016 so that more time can be given to further polish the game. On 5 February 2016, the new release dates were confirmed to be 22 March 2016 in North America for the consoles and 24 March 2016 worldwide for the PC and in Europe for the consoles.

On 18 August 2016, Ubisoft announced that the PlayStation 4 version of the game would be getting PlayStation VR support on 8 November.


  • This is the first of several things:
    • The first game in the series to share its title with a previous game's. Coincidentally, both games have four environments.
    • The first game developed by Nadeo, but not the first in the TrackMania series, to be available on console.
    • The first game in the series since TrackMania: Build to Race to be available on console.
    • Also since Build to Race, the first game not under the TrackMania 2 title or for ManiaPlanet.
    • The first game in the series or developed by Nadeo to be available on multiple platforms.
    • The first game in the series or developed by Nadeo to be available on non-Nintendo console platforms.
    • The first game in the series available on console to feature the Night mood.
    • The first game in the series available on console not to feature the Puzzle or Platform modes.
  • This is the fourth game in the TrackMania series to be available on console after TrackMania DS, TrackMania: Build to Race, and the other TrackMania Turbo.



External Links

Virtual Skipper:

Virtual Skipper | 2 | 3 | 4 | 5: 32nd America's Cup | 5 | Online

TrackMania | Power Up! | Speed Up! | Sunrise | Mini TrackMania | Original | Sunrise eXtreme | Nations ESWC | United | United Forever | Nations Forever | DS | United Forever: Star Edition | Build to Race | Turbo (2010) | Canyon | Stadium | Valley | Turbo (2016) | Lagoon

ShootMania Storm | ShootMania Cryo

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